Stuffed Fables Box

What's in the box? Stuffed Fables


Board Game

What's in the box?

Once upon a time, there was a whats-in-the-box about Stuffed Fables, an adventure book co-op game, in which heroic stuffed animals protect a sleeping little girl from countless dangers. In this Whats-In-The-Box, I will show you what is in the box (surprise surprise) and what I think after playing the game for the first time.

Now without further ado, let's open the box!

 Stuffed fables box

What's in the box?

First off we don't see much when opening the box for the first time. What we do see is a note where to start the game if you have never played before.

The box contains:

  • 1 rulebook

  • 1 storybook in which the game is played

  • 40 card discovery deck (which may not be shuffled)
  • 1 sideboard
  • 23 figures; 6 Stuffies, 12 minions, and 5 bosses

  • 35 dice with a dice bag
  • 15 buttons
  • 6 character cards

  • 29 lost cards
  • 10 sleep cards
  • 7 environment cards
  • 34 status cards
  • 4 reference cards
  • 32 stuffing tokens & 16 heart tokens
  • 4 objective tokens & 4 lost tokens
  • 1 bookmark token, 1 red wagon token, 1 train token & 1 door token

Playing this game for the first time was quite a mess. Setting up is not that hard, but there are many things to take into account.

It's very nice that there are Qr-codes to short videos explaining the different steps. This helps with not having to search in the manual for the specifics.

The first setup looked as follows:

As you can see Flops (aka me in this case) has the bookmark token. This means I am the person reading the book and rolling for the enemies. Each time a page is flipped the bookmark token rotates to the next person.

We set up the bag with the dice in the middle of the two players, as well as our stuffing tokens on their designated spot.

The enemies are placed next to the book in the order of action, this is important when you have leaders and or bosses in play.

The first page didn't take very long to complete, but the chapter in general does.
So if you, like me, don't like playing the game multiple hours in a row, it would be best to save the game instead of powering through. You can do this by noting down what you have in your inventory and on what page of the book you are.

In general, I'm excited to play this game more. Also, I think I will paint the miniatures as the dull grey doesn't do them justice. Perhaps something to look forward to?

In the meantime,

Happy playing!



Categories: Story, Board Game, What's in the box?


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